Create Detailed Simulations: You can attach fluid and smoke simulation or particle emitters to objects and have them follow particles, allowing for unique smoke simulations that are animated by particle force fields.Control and Convert Particles: MographFX can allow particles to switch from physics to animated mode, letting them form into objects.From there you can use my animation offset and curve tools to make the animation more interesting, allowing you to morph between shapes! Read more on my changelog website. A second tool found just below lets you then give it a second mesh destination. This uses the Track Particles Position tool to allow you to tell objects to track particles then move to a spot on a mesh. As you can see, I've made yet another new feature for the addon.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |